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Magic: the Gathering

Coverage of Magic: the Gathering in the Nexus archive.

Earliest in view: Apr 23 · 12:05 UTCMost recent: Jul 27 · 18:46 UTC
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Recent coverage
  • BUSINESSJul 27 · 18:46 UTCFORTUNE
    What Magic: The Gathering’s record year reveals about America’s stalled adulthood economy

    Magic: The Gathering generated $1.72 billion in 2025 revenue, a 59% increase, becoming Hasbro's top profit driver. The surge in card sales coincided with a decline in doll sales, reflecting millennials' shifting spending as economic factors delay adulthood and parenthood. New research reveals a 53% true U.S. homeownership rate (vs. 65% previously reported), with significant disparities among adults under 35.

  • BUSINESSJul 23 · 07:00 UTCFORTUNE
    Hasbro’s growth strategy isn’t just about kids anymore—it’s about ‘kidults’

    Hasbro is shifting its focus from children to adult consumers, termed 'kidults,' with a strategy led by CEO Chris Cocks. The company reported a 16% revenue increase to $1.14 billion, driven by the success of 'Magic: The Gathering' card game and new products like Blooms by Play-Doh targeting adult audiences.

  • BUSINESSJul 21 · 12:20 UTCQUARTZ
    Hasbro raised its full-year outlook after a record quarter for Magic: The Gathering

    Hasbro increased its full-year revenue forecast to 5% to 7% growth in constant currency, citing a record quarter for Magic: The Gathering. The new projection surpasses the previous estimate of 3% to 5% growth.

  • BUSINESSJun 24 · 12:18 UTCBUSINESS INSIDER
    My dad and grandpa were toy inventors. I had to find my own way into the industry.

    Alex Kessler, whose grandfather invented a toy hoop in the 1950s and father later revived it through Maui Toys, initially avoided the family business but eventually founded Kess Toys after gaining experience in marketing and video production. He now focuses on creating products rooted in geek culture.

  • TECHNOLOGYApr 27 · 14:00 UTCTHE GUARDIAN WORLD
    The ‘wizards’ behind the online version of Magic: the Gathering are unionizing

    Developers at Wizards of the Coast, a Hasbro subsidiary, are unionizing with the Communications Workers of America (CWA), citing concerns over AI and layoff protections. The effort aligns with the CWA's recent success in organizing tech and video game workers, including a major union at Activision.

  • BUSINESSApr 23 · 12:05 UTCBLOOMBERG
    Hasbro Preliminary Revenue Beats Estimates, Buoyed by ‘Magic’

    Hasbro's preliminary revenue exceeded estimates, primarily driven by strong sales of Magic: The Gathering. The card game's popularity is highlighted by its presence at a New York hobby shop.